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package GameLogic;

import java.awt.Color;
import java.awt.geom.Point2D;

    
public interface IMob
{
    final double DECAYTIME = 15000;
    ArmorType GetArmorType();
    Color getColor();
    int getBounty();
    int GetCurLife();
    int GetMaxLife();
    double GetCurMoveSpeed();
    double GetCurArmor();
    boolean isAlive();
    double getDecayTime();
    String getName();
    Point2D GetPosition();
}